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- lightwave (lightwave@garcia.com) wrote:
-
- l> as indicated in the manual. The solid preview showed a polygon closing
- l> the
- l> hole, however when i selected it, i couldn't see a surface normal.
-
- Maybe while selecting the points you made a mistake with the order . This
- can happen when selecting points that are close to eachother .
-
- l> Two: I needed to extrude a poly after i had rotated it off of
- l> it's
- l> axis (i know, planning is everything). Is there a macro or plugin to
- l> extrude in the direction of the surface normal? I worked around the
- l> problem
- l> but for future reference, i would like to know.
-
- An easy way to extrude on the normal direction is to use smooth shift or
- bevel with Inset=0 . Problem is you will loose your original polygon .
-
- Frank Aalbers
-
-